#include <math.h>
Go to the source code of this file.
#define _USE_MATH_DEFINES |
#define deg2level (1.0f / 360.0f) |
#define halfDeg2level (1.0f / 180.0f) |
#define level2deg (360.0f) |
#define parmDirHyper 0.7f |
#define parmFmtACNSN3D 1.0f |
float bool2Parm |
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bool |
b | ) |
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float channelGain2Parm |
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float |
x | ) |
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float db2level |
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float |
db | ) |
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float deg1802Parm |
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float |
x | ) |
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float deg3602Parm |
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float |
x | ) |
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float degPM1802Parm |
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float |
x | ) |
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float degPM902Parm |
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float |
x | ) |
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float degree360Convert |
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float |
value | ) |
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inline |
float degreePM90Convert |
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float |
value | ) |
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inline |
float dir2Parm |
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float |
dir | ) |
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float dist2Parm |
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float |
dist | ) |
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float halfpi2Parm |
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float |
x | ) |
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float level2db |
( |
float |
level | ) |
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inline |
float parm22pi |
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float |
x | ) |
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bool parm2Bool |
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float |
x | ) |
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float parm2ChannelGain |
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float |
x | ) |
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float parm2Deg180 |
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float |
x | ) |
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float parm2Deg360 |
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float |
x | ) |
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float parm2degPM180 |
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float |
value | ) |
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float parm2degPM90 |
( |
float |
value | ) |
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float parm2Dir |
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float |
x | ) |
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float parm2Dist |
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float |
x | ) |
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float parm2halfpi |
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float |
x | ) |
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float parm2PlusMinus12 |
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float |
x | ) |
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inline |
float PlusMinus122Parm |
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float |
x | ) |
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inline |
float zeroTwoConvert |
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float |
value | ) |
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inline |